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Uncharted 2 soundtracks
Uncharted 2 soundtracks






These were characters that I loved, people that I cared about. GE: Not in any specific terms, but once I got to see the pilot, which was the 2-hour episode that Fox refused to air, I was so hooked. Anyway, however it happened, I was thrilled to be working with him and my love for "Firefly" knows no bounds.īS: Did Joss tell you why he wanted you as composer for Firefly? But Joss is a pioneer in so many ways and he likes to forge his own way as opposed to taking the well-traveled road. The reason that this story is unusual is that I got hired because of the music - there are so many other factors that enter into that decision that sometimes the actual music is way down on the list. I liked him from the moment that I met him and I can't tell you how much I enjoyed working with him. They called and set up a meeting with Joss and we found that we had much in common. Apparently one day Joss and some of the producers sat down and started listening to this mountain of CDs and for whatever reason they seemed to like what I sent in. The best that anyone could do was to just send a CD of your music to the production company address - so that is what I did as well. But Joss wasn't taking any calls from agents so there wasn't any way to get through to him.

uncharted 2 soundtracks

Actually every composer in Los Angeles wanted to work with Joss because of his wildly creative reputation. Did you know about his previous works for television. By what I know, Joss Whedon contacted you in the first place, is this right?.

UNCHARTED 2 SOUNDTRACKS SERIES

In television and film the music is always right at the end before the dub stage so the pressure is immense the pressure in video games is to get the music done early enough to still have the time to implement it into the game in an artistic fashion.īS: Let’s move to talk about Firefly, one of the best crafted Sci Fi series in history.

uncharted 2 soundtracks

It does require that you sometimes let a cue go before you would like, but finishing is goal one! The video games have a different and more elongated schedule but near the recording date it all ramps up and suddenly everyone is working day and night to get everything ready for the orchestra session. If someone hires you and says, "Be done by Friday or you will never work in this town again," you will find a way to be done by Friday. GE: Well it's just a part of what we all do. Do you feel yourself comfortable with the always pretty thin deadlines the professionals of this world are committed? The "Uncharted" series has been as inspirational and as fun for me as "Firefly" - and that is saying quite a lot!īS: You have a lot of experience in Television. Following "Firefly's" untimely demise, I was fortunate enough to get to work on the "Uncharted" series with Amy Hennig and all the wonderful people at Naughty Dog (as well as the magnificent Sony music team).

uncharted 2 soundtracks

While working on that show, I also was lucky enough to get to work on the wonderful "Firefly"-one of the great loves of my life. That show ended up running for 12 seasons, which makes it Methuselah in terms of television. Once I moved on, I started on "King of the Hill" which was a show created by Mike Judge (of Beavis and Butthead fame). I worked on a number of shows for Mike (Cop Rock, L.A. Soon afterward, I went to work for Mike Post, who has had an amazing career in television.Īt the time he had more shows than he could possibly write for and so he had a group of writers who would compose music for those shows and he would oversee the process. The actor gets the joy of performing but the director has more control of the project. A little like the difference between being an actor as opposed to being a director. I found that I loved writing and producing the music even more than being a player.

uncharted 2 soundtracks

They hired me because I was bringing something different to the table than all their "regular" guys. They were the big dog in the animation world at that time. Early on I got an opportunity to write music for Hanna-Barbera. I wasn't a big famous studio guy but I made a living and loved what I did. GE: When I first moved to Los Angeles, I started working as a guitar player. Let’s begin with a very usual question, how did you start working composing music for the audio visual media? It is an honor to have the chance of making this interview. In the interview he has kindly granted us, he details his experience in creating the score for this videogame, as well as for the first installment of this saga of high adventure.Īlso well known thanks to the music written for the adventures of the Serenity’s colorful crew in the cult series “Firefly” created by Joss Whedon, Greg shows that he clearly loves his work, undertaking it with an intensity that is reflected in his energetic answers.īSOSpirit: Hello Greg. One of the best soundtracks for the audiovisual media composed this year is for the video game "Uncharted 2: Among Thieves" by Greg Edmonson. Interview With Greg Edmonson - May 2010 Versión en español






Uncharted 2 soundtracks